Frequency Of Playing Online Game Honkai Star Rail And English Reading Interest : A Correlational Study To The Whatsapp Group Of Perserikatan Firefly

Azmi, Al and Ardian, Edi and Maizarah, Maizarah (2026) Frequency Of Playing Online Game Honkai Star Rail And English Reading Interest : A Correlational Study To The Whatsapp Group Of Perserikatan Firefly. Diploma thesis, Universitas Islam Indragiri.

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Abstract

The frequency of playing online games can influence students’ literacy, particularly their interest in reading. This study investigates the correlation between the frequency of playing Honkai Star Rail and English reading interest among members of the Perserikatan Firefly WhatsApp group. Using a quantitative correlational design and Pearson’s correlation test, data were collected from 99 respondents. The analysis revealed a positive and significant correlation (r = 0.469, p < 0.05) between the two variables, indicating that the more frequently students play Honkai Star Rail, the higher their interest in reading tends to be. In conclusion, this study provides evidence that online games, when involving rich narratives and textual interaction, may serve as an alternative medium to foster reading interest, offering valuable insights for educators and researchers in the field of language learning.

Item Type: Thesis (Diploma)
Subjects: L Education > L Education (General)
L Education > LC Special aspects of education
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Bahasa Inggris
Depositing User: Al Azmi
Date Deposited: 22 Oct 2026 02:06
Last Modified: 22 Oct 2026 02:06
URI: http://repository.unisi.ac.id/id/eprint/1499

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